In real-world studio setups, these lights are diffused to prevent creating harsh shadows of their own. Fill Light(s)įill lights help create a more balanced appearance by softening the shadows created by main lights. In cases where natural lighting is present, such as sunlight, one could arguably consider that light as a second main light as well. The main light is, as its name implies, the primary source of light in your studio setup. Here’s a list of parts of studio lighting we’re going to discuss a brief word on the role they’ll play in our scene. We’ll be mimicking a basic 3-point lighting setup with a little bit of corner-cutting since we’re not working in the real world. That’s all we’re focusing on here-the basics. Of all the many combinations one could find, there are some aspects of studio lighting design that are pretty universal.
Many of the same concepts of real-world studio lighting translate to 3D software as well.